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  1. Past hour
  2. hi everyone, i go by propandaplays in game and online, im super new to dragon quest 10, but have been a super long HUGE dragon quest fan. 8 and 11 are my faves. but i love the monster series as well, so much that i bought 2 different japanese 3ds consoles to play terries wonderland and the 2nd remake for 3ds. i know next to 0 japanese so i never tried to play dq10. but with the ipblock lifted (temporarily possibly) in america i gave it a shot. iv been having a BLAST the last week. iv even made quite a few friends along the way , in game and on youtube and twitch. making this topic to see if anyone wants / needs any more english speaking friends in dq10 as i only have 2 atm and 2 japanese friends in game. ill 100% add you im a newb keep in mind tho and the 2nd part of this topic was because i found a SUPER cool tool to translate the game "almost" in real time. its kinda just like a glorified google translate feature, as youve seen before in videos with notepad, but this one takes a screenshot of the game image and within 2-3 seconds translate all text to english, and works fairly well. so this can be used for maps, locations, items, menus, spells ect. probably not the best in actual combat however as you would be frozen for a few seconds but yea. i know theres topics about this already but i didnt want to necro any of them and thought a new post would be better as iv never seen anything like this tool before, most of them seem to use notepad or other tools to get the dialog working but not menus and stuff. it takes some time to get set up and requires some work, but heres the link, hope links are allowed? im new i made my dragons den account along time ago but never really used much. software name - UNIVERSAL GAME TRANSLATOR link - https://www.codedojo.com/?p=2426 with instruction on how to get it set up on the site. screenshots of software in use. obviously the translations arnt "perfect" but they work really well, and even works in menus as the first screenshot shows. also back to my previous topic, my ign is panda if anyone wants to add me, i think theres also a number but im new like i said. and i stream over on twitch as https://www.twitch.tv/propandaplays if you wanna see the translation thing or have any questions have a great day everyone
  3. Today
  4. I apologize if this sort of technical question thread is not allowed, but I'm having a technical issue with my Super Famicom 1 + 2 cartridge and I'm not sure where else to turn for help. I played through DQ 1 with no problem whatsoever, but for some reason as soon as I began DQ 2, the cartridge has been deleting my save file almost every time I restart the game. I get an error message saying that the files have been deleted. I would naturally assume this is the battery, but I find it strange that this problem began right when I started DQ 2. I read in a Reddit thread that you're supposed to hold the reset button down while cutting the power. But I've never heard of that being necessary in the 16-bit generation. Any input would be greatly appreciated. Ultra frustrating to continue starting from the beginning, and I would much rather not have to go through it all one shot. Thanks!
  5. Wow, that's really cool, thanks for all that hard work. That must have taken quite a bit of time.
  6. Finally decided where to preorder. BullMoose is the best store in New England.
  7. Took me longer than I anticipated and pastebin messed with my formatting a little, but here are the first four chapters ready to read. Chapter 1 https://pastebin.com/GyTkcH6h Chapter 2 Alena https://pastebin.com/r82b2qza Kiryl https://pastebin.com/aT37enxT Borya https://pastebin.com/v15urfzX Chapter 3 https://pastebin.com/1NZ1AvXC Chapter 4 Meena https://pastebin.com/SjxYtmUB Maya https://pastebin.com/Xu72WE4f Oojam https://pastebin.com/myYdhvNL Can't give any ETA's for chapter five, but I will be chipping away at it when I am able. If any lines are missing, let me know along with the context and I'll add them back into the main document.
  8. I actually had an idea for a design for both the Hammerhood and Brownie enemies as cats, so I decided to draw them in one sitting Hammerhood Brownie
  9. There are 10 mini medals on each island (at least on the first two) Sent from my LG-H871 using Tapatalk
  10. There were 7 mini medals there, right? Looks like 10. I used this map to clean them up last night.
  11. https://gematsu.com/2019/07/dragon-quest-xi-s-japanese-version-goes-gold
  12. I got an infinite supply of wood from the island and I'm 2 items away from getting the infinite of dry grass. I wanted to make sure I at least got the wood and then I messed around a made some farms and a kitchen on the island. I ended up going back to Furrowfield to get some materials and finished up the mini medal puzzles there. I'm excited to finish up the tablet and move onto the next main island.
  13. I would play the Erik Monsters game and I could see a 45% chance that it makes its way over to us. There hasn't been one in the US since the DS so it would be a good way to introduce fans to the side series in a modern setting. Hell, they're even localizing a Monster manga...that's pretty niche in itself and can't be for nothing.
  14. If Nintendo was responsible for bringing over the new Monsters game, and provided the newest Monsters game has the same massive library of monsters and then some that the Tara and Cobi remake had, they could easily copy Smash Bros. Ultimate’s advertising with an “Everyone is here!” kind of slogan. Promote like crazy that monsters from every corner of the Dragon Quest series, be they from main game, spin-off, or otherwise, is going to be in the newest Monsters game and can join forces with you. For fun in the Japanese trailers, Square Enix could poke fun at themselves about the over abundance of recolors on Joker 3/Joker 3 Professional and show off that the newest Monsters game isn’t going to have that same problem.
  15. The monster magnet was available to japanese players for a limited window of the game's release, maybe about two weeks or so. It was automatically added to the player's bag when downloaded, so no casino diversion. As for why it was reintroduced after five-ish years and made international at that, I'd say the people talking about the movie have the right idea. Incidentally, I think it would have been more natural and less vidya-y for the mobile port to just make Madchen raise the recruit chance by one stage, IE 1/16 to 1/4. I say this because she mentions being able to understand monsters like her father does, and it would give players more incentive to have her in the party.
  16. This likely won’t be seen if I put this in the anime topic, so I’m putting this here: This post was actually gonna be longer but I think it’s enough to say my heart goes out to those at Kyoto Animation today. I’m sure you know by now what happened so I’ll simply say that they’re an anime studio known for beloved shows like K-On!, Violet Evergarden, Clannad, Sound! Euphonium, Nichijou, Free!, the Haruhi Suzumiya series, and the movie adaptation of A Silent Voice. They’re also celebrated for being one of the healthiest animation studios to work for in Japan, an industry that does not normally pay or treat animators well. There’s a Go Fund Me set up by Sentai Filmworks that’s earned a lot in a short amount of time that will go directly to KyoAni: https://www.gofundme.com/help-kyoani-heal
  17. For once, Pokemon could work in their favor instead of against them: “Hey, you know how you’re all mad a large chunk of the Pokémon roster is being cut...buy DQM:J3!”
  18. This game has really exceeded my expectations, even as a DQ fan. It really improves on the original in a lot of ways, and they've done a great job making the building more intuitive than ever. The story and characters are super-charming as well! I'm currently building up my main island after Furrowfield and the game just keeps throwing so many new features at me that I can barely keep up.
  19. I’ll be curious to see what happens with the new Monsters game. I can see Square Enix USA actually giving a #$*! about it because they can promote the hell out of Erik being the main character since he’s from DQ11. But on the other hand, depending on the console it releases on and because it’s a Monsters game, Square Enix could easily pretend to ignore it and be like “What Monsters game? You guys are nuts.”
  20. Wish I could get income so I can get games made. At this rate it would take 3ish years per game demo

    1. RyuKisargi

      RyuKisargi

      You'll get back into it man. Ever think about doing something light? Hotel clerk or something?

    2. DrippySlimeStar

      DrippySlimeStar

      I wish I could get some smarts/motivation to make a game. Nearly bought RPG Maker on the Steam Summer sale but I know I would never actually do anything with it.

    3. Democrobot

      Democrobot

      @RyuKisargi unfortunately nothing like that in my area. My only choices right now are KFC and Starbucks, neither of which are sciatica friendly.

      @DrippySlimeStar It's definitely not for everyone. I've tried to learn but I simply can't wrap my head around it. I do more creative directing and writing stuff. Programming and assets not my thing.

  21. If only he could have worked that magic so we could have gotten all those 3DS Dragon Quest games Square Enix USA conveniently ignored. Hopefully he can work his magic so we get the upcoming Monsters game Erik from DQ11 is starring in.
  22. I finally got around to playing some more of this game, and I managed to get to Stornway, create my companions, and start grinding them up so they don't die as often :') This is the current set up for the team (in spoilers): At the moment I'm grinding in the ruins of Brigadoom despite not fighting the Wight Knight yet. Honestly I'm kind of just grinding for gold if that makes sense? Kind of just trying to build up a small stash of gold for now. As well as that I'm mainly focusing on fully completing the class specific skill sets for each of my characters (except for Reiki as I might transfer him to a class that might not allow use of shields) as the bonuses are quite nice, more specifically the 100+ bonuses of either Magical Might or Magical Mending for Mage and Priest respectfully. Courage is nice for the moment as it gives use of Whipping Boy early on so that way I don't have to backtrack when I aim to get the Paladin class later on since I never really use the Warrior or Mage classes in this game as much as I should tbh. As for why I equipped Winter with a divine dagger, it simply makes it easier to take out some of the monsters nearby where I'm grinding.
  23. Ok, got 3 infinite items exploring the 2 optional islands. Build a couple things in my Empire of Evisceration, so on to the next main island!
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