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Xiggy

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Xiggy last won the day on September 27

Xiggy had the most liked content!

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About Xiggy

  • Rank
    Dungeon Dweller
  • Birthday 01/21/1993

Contact Methods

  • Yahoo
    alexispolenne@yahoo.fr
  • 3DS Friend Code
    0748 - 8131 - 1618

Profile Information

  • Gender
    Male
  • Location
    France
  • Interests
    Most of SE's RPGs (DQ, FF and KH), 40K, Doctor Who, Marvel comics and loooots of other stuff
  • Tag City
    Toulon
  • Tag State
    France
  • Tag Country
    France

Previous Fields

  • Games Owned
    Dragon Quest VIII (PS2)
    Dragon Quest IX (DS)
    Dragon Quest I (SNES)
    Dragon Quest II (SNES)
    Dragon Quest III (SNES)
    Dragon Quest IV (DS)
    Dragon Quest V (DS)
    Dragon Quest VI (DS)
    Dragon Quest VII (3DS)
    DW Monsters (GBC)
    DW Monsters 2 (GBC)
    DQ Monsters 3 (GBA)
    DQ Monsters Joker (DS)

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  1. Don't own a Switch and don't plan on buying one anytime soon. But should they release Amiibos of DQ characters... I'd buy them all in a heartbeat! ♥️
  2. The Manga adaptation of DQVII claims that it is set in a far future of DQII. Kiefer being the descendant of DQII's Prince of Midenhall. The game also hints that since you can find a sword reaaally similar to Erdrick's sword (having the same stats too) in Melyor's Castle. If I recall correctly -which may not be the case-, in DQVIII the God Bird, Empyrea, says that she is known as Ramia in another world. Ramia being the God Bird that hatches in DQIII. Then again, the God Bird design changes from games to its remakes, making it rather difficult to know for sure what's canon. Like, the GBC remake of DQIII depicts Ramia as a peacock-like bird, while any other representation of her depicts her as she appears in DQVIII (and the Battle Road series game). I'd even say that the Joker series is happening in a far future of DQVII (since, as aforementioned, it'd happen centuries after DQII). Description of some monsters, like Atlas ("Once opposed a certain trio of warriors while in the service of Hargon"), Dargonlord ("This monarch spoken in ancient lore was once bested by the legendary dragon warrior") or Orgodemir ("In ages past, he sought to become a god") makes it sounds as if those games (DQI, II, III, and VII) happened ages ago, but in this world. There are even pieces of evidence as to why the Joker series is not happening in a far future of the Zenith trilogy with the description of the Alabast Dragon: "This regal deity is known as the Zenith dragon on another plane of existence"). Plus, the "Tachyon Sphere" if I recall, if very similar in its design to the sphere of light's seen in DQIII and I. Tho of course, it could simply easter eggs of nodes to previous games.
  3. Xiggy

    Erdrick figure at SE store

    Wow, this figurine is beautiful! I wouldn't mind getting my hands on it!
  4. I would love some kind of Dissidia Dragon Quest, with a gameplay more similar to the PSP version of the Dissidia franchise. Oooor, I would really love another kind of DQ experience. Something that would looks and feels like Diablo I and II but with the DQ universe. You'd play as a standard rookie, whose task is to somehow restore the light to the world, by summoning "echoes" of previous or future heroes (who would be the main character from all the Dragon Quest games), but only the protagonist. From DQIV for exemple, you could only summon the green haired hero. You'd have a hub, where the "echoes" can be reborn when they die, as they would go on fighting monsters on their own as soon as they are awaken. The more heroes would be summoned, the more the hub would be fortified (as more and more people would be attracted to it, in a similar aspect to Builders). Options similar to Tower Defense games would appear when the Builders' hero and/or heroine are unlocked. You'd then be able to farm materials to make your hub's wall more resistant, you'd have a forge system to further strengthen the heroes, but also a food/moral stat to take into account etc. More heroes could be added via updates, or they could be more balanced should they need so. On time, monster taming would even be possible, to allow the Monsters and Jokers protagonists to join the fight. When you'd have more than 4 heroes unlocked, you'd have the option to created groups of heroes, to make them stronger, and you'd have certains boost according to who's teaming up with who (like "Roto's blood" boost or "Ancestors knowledge" when Roto/Erdrick is in the same team as any of his descendant). In a similar way to Darkest Dungeon you could send hero groups into powerful and dreadful dungeons, to farm for experience, or to find powerful artifacts and/or equipments. You could find key items, like the Orb of Light, that would have a huge impact on the hub, or could make the "fog of war" disappear a little, as you'd have to let your warriors roam the land to see its extent and shape, since the shape would be, like in Diablo, randomly generated. You'd have some RTS options too, where you could micro-manage your teams and main character and hub/town, and you could also control your characters kind of like in Heroes, in real-time battles. However, the game, in my idea, would be challenging and hard. Any Game Over would be fatal, and force you to actually restart the game from scratch. Death would be death, so that you'd have to carefully scrap your way into the game. Sending heroes out would be dangerous for you, as you'd never know when or if a wave of monsters would arrives. Which is why letting heroes in the hub/town could also be a good thing to do, as they could be assigned to train npcs to become Warriors, Mages, or the like. Those npcs would start of weak af, but would in time, be pretty convenient. The way I see it, it would require time and strategy to be able to beat the game, and actually save the world. =w=
  5. If you've liked DQIII, I can only recommend y'all Emblem of Roto (Dragon Quest Retsuden - Roto no Monsho). The 21 volumes have been published here in France, and we've started to get its sequel, Heirs of the Emblem (Dragon Quest Retsuden - Roto no Monsho - Monsho wo Tsugu Monotacho e), the third volume will come out this week. Seriously, it is really great!
  6. Xiggy

    Dragon Quest VI Manga

    I'll try buying them with euros and see what happens if I can't find any scans😁
  7. Xiggy

    Dragon Quest VI Manga

    The novel came first, and a couple of years after it was adapted in a 7 volumes manga. It's the latest that's hard to find sadly. X) The first 70 pages of the first manga are available in most Japanese online shops, but to find the rest... Well, that's something else. x)
  8. Xiggy

    Dragon Quest VI Manga

    OH MY GIDDY AUNT! How did you..? That's crazy awesome haha! Merci ! If you were to translate it, that would be trully amazing, like, beyond my wildest dreams 🤩 Do you think you could send the raw in the meantime? Sure I may not understand the whole story (since I don't know jack about Kanji, hiragana and the rest), but the pictures may give me some hints about what's happening. I've been trying to find them for months. Like, literally months. To see you find them in a couple of days... That's something to be reckoned! 😁
  9. Those specific years are not invented tho but actually said, be it in mangas or in novelizations. The year 1348 is the actual year given in the official novelization of Dragon Quest 1. The rest (1546) is pure math and estimations used by the numbers given in the very same novelization. In the DQII novel, we even learn that Alef, DQ1 hero, died at the age 52 or something. It's quite a shame we never got any of those officially translated.
  10. Ah, right. I knew something was off about my sentence haha. Well then, I'd still be up for a DQ with musics made by Sakimoto!
  11. Wait a sec... A DQ game with musics made by the one who composed the soundtrack of FFXII, Tactics, Ogre Battle and so on? SIGN ME UP BY THE GODS! His soundtracks are some of the most beautiful I've ever heard, alongside the likes of NieR and Automata's ost.
  12. Xiggy

    Dragon Quest VI Manga

    You wouldn' happn to have the Seirei Rubiss Densetsu manga would you? I've been looking everywhere on the web, on both English and Japanese websites, with no results. :c
  13. Xiggy

    DQXI True Ending Questions (Post-Game Spoilers)

    Yeah, we may have yet some hope of seeing other Mangas translated in the futur though. Spanish editors have announced that they would translate DQVI Manga along with DQM+ and the Item (or Monster) story book, which is great!
  14. Xiggy

    DQXI True Ending Questions (Post-Game Spoilers)

    Yup, that's what I think it looks like! From there, putting the monsters and Torneko's game is pretty easy too. And as I mentioned, I do believe that DQVII is a distant future of DQII. Should you have the occasion, I totally recommend reading the manga adaptation of DQVII, in which we see the Prince of Midenhall taking to the sky in a balloon to visit the upper-world (DQIII/XI world), before witnessing its "destruction", which follows by volcanic eruptions, floods, and other things, before starting to resemble DQVII world map. Here's a sample from Volume 11 (should this not be authorized, I'll remove it pronto!)
  15. Kind of a necropost, but boy do I love timeline theories! 0. The universe is created. We don’t have any clue of the actual creation, which means it could be a regular Big-Bang or something more “god-made”. Either way, this resulted in a fully livable universe, with suns, stars, and planets. The concepts of space, time, light and darkness must have been created at the very beginning of the universe too. 1. At some point, god-like beings like Azurozoma and Genosidoh must have lose their powers somehow and revert to their known iterations: Zoma and Sidoh/Malroth. Nadiria’s creation, the Dread Realm, the Dream Realm, Wonderland and all other pocket-universe like the Fairy World from DQV must have been created eons ago too. 2. Rubiss (a fire spirit) and Dialto (a human-earth spirit hybrid) fell in love with each other, in the Spirit Realm. Rubiss nicknamed Dialto "Loto/Roto/Erdrick" (loved one). A war emerged on the Spirit Realm, forcing the two lovers to escape, riding a Ramia, which Dialto could talk to. They fled on the world below with Rubiss’ baby golden dragon. (Seirei Rubiss Densetsu volume 1-7) 3. Dialto became a hero on this land, due to his spirit lineage, being naturally stronger than any other man. However, due to his human lineage, he couldn’t live eternally, and soon Rubiss had to mourn him. His death was celebrated, and in his honor, the world was soon renamed “Lotozeratia/Erdrea”. Rubiss then took over Dialto as an earth-spirit and overseer of this world. She grew the World Tree and somehow linked it to her dragon, which would become this world’s new protector. 4. 12,000 years before DQIII era, the Mu Empire was a strong and powerful force to be reckoned. Tao Ra Mu, the continent and Empire leader was a good but naive man. His brother took advantage of this and made a pact with a daemon lord. This resulted in the island utter destruction. Some inhabitants made it out alive and founded the country of Zipang. Tao was saved by Rubiss, and tasked with a holy mission: he would one day help a hero to defeat the daemon that had destroyed the island when it would return. She turned him into stone, for him to be able to wait that long. (Dragon Quest: Emblem of Roto Volume ) 5. 6. 7. At some point in time, eons later, Rubiss created Alefgard, a sub-world of Erdrea. On this new land, she was revered as a goddess. But soon, arch-daemon Zoma took over and turned her into stone. Zoma then sent his most trusted general, Baramos, to conquer the upper world. Tao was also awoken from his stone slumber when Rubiss was turned, at her turn, into stone. (Dragon Quest: Emblem of Roto Volume ) 8. After his father of a hero Ortega, was reported to be presumed dead, Arel was tasked, on his 16th birthday, to complete his father’s work on saving the world from the demon Baramos. Arel traveled with three companions, and eventually defeated the demons, but learned soon after that he was merely a tool of arch-daemon Zoma. Arel then traveled to the underworld Alefgard, and defeated Zoma, using the sphere of light. Rubiss was freed, and dubbed Arel with the title of Roto/Erdrick, recognizing him as a descendant/reincarnation of her beloved Dialto. On his quest, Arel also met with the Dragon Queen, the current descendant of Yggdragon. She layed an egg, which would later hatch the new sacred protector of the upper world. (DQIII) 9. Unbeknownst to Arel, Zoma didn’t die. He went to a solitary island to awaken his true powers, to become the god Aruzazoma again but was stopped and properly killed by two monster tamers, Cobi and Tara (DQM2). Arel returned to the upper world and had three children, Loran, Carmen, and a secret daughter. He eventually died, and his sons founded two kingdoms in the upper world, namely the kingdom of Loran, where Baramos’ castle was and the kingdom of Carmen. His daughter took the castle Zoma lived in and made it her own. The Dragon Queen’s son was retrieved by Gorgona, a general of evil, who had plans on bringing the daemon that had destroyed the Mu Empire eons ago back. (Dragon Quest: Emblem of Roto Volume 1) 10. Hundred years later, Arus, Allan and Aster, all three descendants of Arel, united after a few years, to defeat the Lord of Terror that had destroyed Mu Empire. Of the Lord of Terror’s army, only the Dragonlord made it alive. (Dragon Quest: Emblem of Roto Volume 21) 11. The Dragonlord, in the year 1348 of Alefgard calendar, stole the sphere of light. He used its immense power to wipe out two third of the underworld population and would have to wait 200 years before being able to use it again. (Dragon Quest I novelization) 12. In 1546, Alef, the only descendant of Arel alive, started his journey to defeat Dragonlord. He traveled alone, all across the island Alefgard. Alef eventually rescued Princess Laura, who had been captured by Dragonlord, after a young Terry was unable to carry her out of her cell. He eventually arrived in front of his enemy. And after a rough fight, killed him (or joined him, leading to Dragon Quest Builders) and returned the light to the underworld. With the power of light retrieved, Rubiss could resume the making of the underworld and created Torland for Alef to explore with his bride, Princess Laura. The two of them had three children, all of them making kingdoms of their own. (Dragon Quest I/Kenshin), (Dragon Quest Monster 1: Terry’s Wonderland) 13. 100 years later, Hargon, the evil priest and Malroth worshiper, brought destruction to the Moonbrook Castle. Allen and Conan, the Prince of Midenhall and Cannock respectively, two descendants of Alef (and by extension of Arel, Eleven, Erdwin and Dialto) traveled Torland to rescue their cousin, the new queen of castle Moonbrook, and eventually destroyed Malroth. (Dragon Quest II) 14. Some years later, Allen wished to explore the upper world, to see his ancestors’ home. Using a balloon he made it through the Gaia’s Hole, and arrived in the upper world, bringing with him Roto’s Sword. Unfortunately, he arrived when a cataclysmic battle between powerful beings (Numen and Orgodemir) was happening. He crashed on a land unknown to him and saw the Gaia’s Hole permanently plugged. He then settled where he could. He lived a long life, and his descendant would keep his swordsmanship’s skills alive. One of his descendants eventually founded a kingdom on a small island. His latest descendant in this era would be Kiefer. (Dragon Quest VII: Warriors of Eden Manga Volume 11) 15. In a distant future, a young Kiefer was transported to Torland, centuries after the event of DQII. The bloodline of Roto had disappeared, in this land, and spirits of earth, fire, wind and water were tasked by Rubiss to oversee the wellbeing of this land. Magargi, the Mistress of Illusion and Rubiss’ friend, got possessed by Gisverg, a daemon. Kiefer eventually used the remaining power of Roto’s equipment, now turned into 4 orbs, to free the mystical lady, before being sent back to his world and era. (Dragon Quest Monsters 3: Caravan Heart) 16. Kiefer and Auster decided to explore Estard Island, to uncover its secrets. In time, they would discover the truth about the missing part of the world, and would, with some other companions, return the world to its original self. Kiefer left the party at some point and went on living with the Peregrims. In the present, his descendant, Aishe, joined the party to defeat Orgodemir once and for all, putting Numen, the current god of the upper world (Erdrea), back in place. Aishe being the latest descendant by deduction, of Dialto. (Dragon Quest VII)
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