Skills and Traits

Note: Click the column names to sort, check/uncheck boxes to view/hide columns.
Name Description
Name Description
Abiliterator Prevents a single enemy from using certain abilities.
Accelerate Greatly increases the agility of a single ally for 4 to 7 turns.
Acceleratle Increases the agility of all allies for 4 to 7 turns.
Aha Reveals information about an enemy's attributes.
Amor Seco Rain A revitalising shower that heals all allies on the next turn.
Assassin's Stab A technique that can sometimes fell an enemy with a single blow.
Baffling Bonk An attack that can confuse its target as it inflicts damage.
Ban Dance Prevents all enemies from dancing.
Bang Damages all enemies with a small explosion.
Beast Bopper Deals extra damage to beasts.
Bemusing Breath A boisterous belch that can confuse all enemies.
Big Banga Blasts all enemies with a malevolent wave of dark energy.
Blade Blunter Prevents a single enemy from using certain slash attacks.
Blast Slash Hones in on enemy's weakpoint and slices them with a devastatingly explosive slash.
Blinding Blow An attack that can decrease the target's accuracy as it inflicts damage.
Blizzard Slash Hones in on enemy's weakpoint and slices them with a freezing slash.
Blowback Absorbs damage from breath attacks, then sends it back at the enemy.
Body Slam Deals heavy damage to the target and the user.
Bomb Slash Hones in on enemy's weakpoint and slices them with an explosive slash.
Boom Engulfs all enemies in a large explosion.
Boulder Bash Splits the earth, piercing all enemies with deadly rocks.
Boulder Dash Hurls a rock at a single enemy.
Boulder Toss Hurls jagged rocks at all enemies.
Bounce Forms a protective barrier that reflects the enemy's and team's spells alike.
Brake Wind Whips up a storm that will blow back the next breath attack.
Break-dance Beat An attack that can stop the target performing dancing attacks as it inflicts damage.
Breathtaking Bash An attack that can stop the target from using breath attacks as it inflicts damage.
Buff Greatly increases the defence of a single ally for 4 to 7 turns.
Burning Breath A blistering burp that can paralyse all enemies.
C-C-Cold Breath Blows f-f-freezing breath at all enemies.
Charring Slash Hones in on enemy's weakpoint and slices them with a steaming slash.
Chilly Breath Blows chilly breath at all enemies.
Clang Forms an impenetrable wall that nullifies all of the enemy's attacks, but the caster is unable to move for a short time.
Cold Blizzard Blows cold breath at all enemies.
Cool Breath Blows cool breath at all enemies.
Counter Poise to strike an enemy with a counter-attack. Can counter almost any attack.
Crack Pierces a single enemy with sharp icicles.
Crackle Strikes all enemies with sharp icicles.
Cremate Consumes all enemies in a towering inferno.
Critical Miss Prevents an enemy from landing critical hits.
Dazzle Reduces the accuracy of all enemies' attacks.
Dazzleflash Emits a glaring light that reduces all enemies' accuracy.
Death Dance A dance that can send all enemies to the hereafter.
Decelerate Greatly decreases the agility of a single enemy for 4 to 7 turns.
Deceleratle Decreases the agility of all enemies for 4 to 7 turns.
Deep Breath Increases the attack power of your next breath attack.
Defending Champion A defensive ability that greatly reduces damage taken.
Defuddle Cures all allies of the effects of confusion.
Demon Demeaner Deals extra damage to demons.
Dim Greatly decreases the wisdom of a single enemy for 4 to 7 turns.
Disruptive Wave Removes almost all magical effects from all enemies.
Dodgy Dance Prepares one dancer in your team to make evasive manoeuvres.
Donk Reduces a single enemy's HP by 1/4.
Double Up Deals extra-large damage while greatly reducing the user's defence for one turn.
Double-edged Slash Deals massive damage to an enemy, but attacker takes some damage too.
Dragon Slash An attack that deals heavy damage to dragons.
Drain Magic Steals MP from a single enemy.
Fire Breath Blows hot breath at all enemies.
Fizzle Prevents a single enemy from using magic.
Flame Breath Blows fiery breath at all enemies.
Flame Slash Hones in on enemy's weakpoint and slices them with a fiery slash.
Frenzy Launches a critical hit towards a friend or a foe at random.
Frizz Singes a single enemy with a small fireball.
Frizz Cracker A violent disturbance in the world's natural equilibrium deals ferocious damage to a single enemy.
Frizzle Burns a single enemy with a large fireball.
Frost Slash Hones in on enemy's weakpoint and slices them with a chilling slash.
Fuddle Sends a single enemy into confusion.
Fuddle Dance A dance that can confuse all enemies.
Gale Slash Hones in on enemy's weakpoint and slices them with a howling wind slash.
Geyser Blasts all enemies with a powerful jet of water.
Gigagash A mighty slash that deals Bang damage to all enemies. Effectiveness increases with the user's level.
Gigaslash A mighty slash that deals Bang damage to a single enemy. Effectiveness increases with the user's level.
Give Magic Gives all the caster's MP to another ally.
Gobstopper Prevents a single enemy from using breath attacks.
Gust Slash Hones in on enemy's weakpoint and slices them with a tailwind-inducing slash.
Hallowed Slash Hones in on enemy's weakpoint and slices them with a slash imbued with holy energy.
Hatchet Man An unpredictable attack that can deal critical damage if it connects.
Heal Restores around 30 HP to a single ally.
Heart Breaker An attack that deals damage to the target and can cause them to miss a turn.
Helm Splitter A skull-splitting smash that lowers an enemy's defence.
Hocus Locust Greatly reduces the MP of a single enemy.
Hustle Dance A dance that restores around 70 HP to all allies.
Inferno Blows blazing breath at all enemies.
Inferno Slash Hones in on enemy's weakpoint and slices them with a blazing slash.
Insulate Greatly protects one ally from fire and ice breath attacks.
Insulatle Protects all allies from fire and ice breath attacks.
Kaboom Blasts all enemies with a massive explosion.
Kaboomle Blasts all enemies with an incredibly violent explosion.
Kabuff Increases the defence of all allies for 4 to 7 turns.
Kacrack Rips into all enemies with a hail of razor-sharp icicles.
Kacrackle Skewers all enemies with a barrage of razor-sharp icicles.
Kadim Decreases the wisdom of all enemies for 4 to 7 turns.
Kadonk Reduces all enemy's HP by 1/6.
Kafizzle Prevents all enemies from using magic.
Kafrizz Incinerates a single enemy with a huge fireball.
Kafrizzle Cremates a single enemy with an enormous fireball.
Kafuddle Sends all enemies into confusion.
Kamikazee Sacrifices caster's own life in an attempt to destroy all enemies.
Kaping Increases the wisdom of all allies for 4 to 7 turns.
Kasag Decreases the attack of all enemies for 2 to 5 turns.
Kasap Decreases the defence of all enemies for 4 to 7 turns.
Kasizz Incinerates all enemies with a blazing wall of flame.
Kasizzle Cremates all enemies with blazing hellfire.
Kasnooze Puts all enemies to sleep.
Kaswoosh Flays all enemies with a mighty whirlwind.
Kaswooshle Flays all enemies with a ferociously destructive whirlwind.
Kazam Strikes a single enemy with abyssal lightning.
Kazammle Strikes a single enemy with stygian lightning.
Kazap Strikes a single enemy with sacred lightning.
Kazapple Strikes a single enemy with divine lightning.
Kazing Resurrects a fallen ally with half their maximum HP. Never fails.
Kerplunk Sacrifices the caster's life to resurrect all allies.
Kerplunk Dance Resurrects all allies at the cost of the dancer's own life.
Klepto Clobber An attack that can steal an item as it inflicts damage.
Lightning Strikes all enemies with powerful lightning.
Lightning Storm Strikes all enemies with devastating lightning bolts.
Lingering Malhaze Removes almost all magical effects from all enemies. Allies and enemies will not be able to use magic for a short time afterwards.
Magic Barrier Forms a barrier that reduces the effectiveness of foes' offensive spells.
Magic Burst Unleashes all remaining MP at enemies in an extreme magical assault. The more MP the caster has, the more damage is dealt.
Magic Frailty Decreases all enemies' resistance to offensive spells.
Magic Multiplier Restores a small amount of the caster's MP.
Material Whirl Deals extra damage to materialists.
Meditation Restores around 400 HP to the user.
Megaheal Restores around 350 HP to a single ally.
Mercurial Thrust A lightning-fast strike that allows its user to attack first.
Metal Slash An attack that's sure to damage enemies with metal bodies.
Midheal Restores around 75 HP to a single ally.
Miracle Slash Deals damage to the enemy, then heals the user for half the amount.
Mist Me Causes a fog to descend that blocks a single attack of almost any kind.
Multifists Attacks the enemy at random with four weak strikes.
Multiheal Restores around 90 HP to all allies.
Multislash Damages all enemies with a single slash.
Mysterian Mauler An attack that deals heavy damage to monsters from the ??? family.
Nature Nerfer Deals extra damage to naturalists.
Omniheal Restores around 350 HP to all allies.
One-on-One Reduces both the target and the user's HP to 1.
Oomph Greatly increases the attack of a single ally for 2 to 5 turns.
Oomphle Increases the attack of all allies for 2 to 5 turns.
Paralysing Punch An attack that can paralyse its target as it inflicts damage.
Pearly Gates Smites all enemies with divinely powerful holy light.
Penny Pincher An attack that can steal gold coins as it inflicts damage.
Ping Greatly increases the wisdom of a single ally for 4 to 7 turns.
Poison Breath A toxic cloud that can poison all enemies.
Poisonous Poke An attack that can poison its target as it inflicts damage.
Prezing Sets an ally up to be resurrected should they fall during battle.
Reheal Restores some HP after each action for a short time.
Sacred Slash Hones in on enemy's weakpoint and slices them with a most divine slash.
Sag Greatly decreases the attack of a single enemy for 2 to 5 turns.
Sandstorm Kicks sand in the eyes of all enemies, reducing their accuracy.
Sap Greatly decreases the defence of a single enemy for 4 to 7 turns.
Scorch Blows scorching breath at all enemies.
Sear Badly chars all enemies.
Selflessness Protects a single ally from all attacks by taking damage in their place.
Shade Slash Hones in on enemy's weakpoint and slices them with a slash infused with dark energy.
Shadow Slash Hones in on enemy's weakpoint and slices them with a hellishly dark slash.
Share Magic Gives half the caster's MP to another ally.
Showstopper Cancels all other actions during the turn after the user's move. It can only be used once in a battle.
Singe Lightly flamb
Singeing Slash Hones in on enemy's weakpoint and slices them with a scalding slash.
Sizz Singes all enemies with a blazing fire.
Sizzle Burns all enemies with a blazing wall of fire.
Sleep Sock An attack that can put its target to sleep as it inflicts damage.
Slime Dunk Deals extra damage to slimes.
Slowing Slug An attack that can decrease the target's agility as it inflicts damage.
Snooze Puts a single enemy to sleep.
Song of Salvation A song that has a 50% chance of reviving all allies on the next turn.
Spark Strikes a single enemy with lightning.
Spooky Aura Reduces all enemies' resistance to magic.
Squelch Cures a single ally of the effectsof poison.
Stupefying Strike An attack that can decrease the target's wisdom as it inflicts damage.
Sultry Dance A dance that can entice a single enemy to start dancing.
Sweet Breath A fragrant sigh that puts all enemies to sleep.
Swoosh Flays all enemies with a large whirlwind.
Tacticlamp Forces one foe to use the same tactic over and over.
Tap Dance A dance that can steal MP from a single enemy.
Thin Air Slices up all enemies in a vortex.
Thwack A cursed incantation that can send all enemies to the hereafter.
Tidal Wave Overwhelms all enemies with a devastating deluge.
Tingle Cures all allies of the effectsof sleep and paralysis.
Tongue Lashing A lengthy licking that reduces the target's defence to 1, and can also leave them stunned.
Undead Undoer Deals extra damage to the undead.
Unnatural Order Causes monsters with the lowest agility to move first in battle.
Venom Breath A deadly haze that can envenomate all enemies.
Venomous Volley An attack that can envenomate its target as it inflicts damage.
War Cry A hideous battle cry that paralyses all enemies with fear.
Waterspout Sprays a jet of water at a single enemy.
Wave of Panic Impairs the attributes of a single enemy.
Wave of Relief Removes most ailments from all allies.
Weakening Wallop An attack that can decrease the target's attack power as it inflicts damage.
Weird Dance A dance that can decrease a single enemy's MP.
Whack A cursed incantation that can send a single enemy to the hereafter.
Wicked Waltz A dastardly dance that deals damage in an undetermined direction.
Wind Shear Tears all enemies to shreds in a vortex.
Wind Sickles Cuts up a single enemy in a vortex.
Woosh Flays all enemies with a small whirlwind.
Zam Strikes a single enemy with dark lightning.
Zammle Strikes a single enemy with hellish lightning.
Zap Strikes a single enemy with holy lightning.
Zapple Strikes a single enemy with hallowed lightning.
Zing Resurrects a fallen ally with half their maximum HP. Sometimes fails.