Dragon Quest Builders PS4 Recipes

Result 1 2 3 4 5 6 7 Notes Type Points
Alchemist Lab = transmutation table x1 + chest x1 + pots x2 + table x1 + [light source] x1 Residents make medicine. Healing items 50% more effective work 0
Arboretum = bench x1 + trees x5 + plant x5 + ivy x5 + [light source] x1 Increases automatic HP recovery by 1 point. Makes healing items 15% more effective garden 0
Armoury = armoire x1 + chair x2 + bathtubs x3 + ornamental armor x1 + [light source] x1 Residents get new clothes & use more powerful weapons change 0
Basic Bedroom = straw mattress x2 + [light source] x1 Increase Residents maximum HP by 10% inn 0
Bath room = bench x1 + bathtubs x3 + washtubs x3 + [light source] x1 HP regeneration +1 change 0
BBQ bistro = brick bbq x1 + chest x1 + table x2 + chair x4 + decorative food x1 Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base kitchen 0
BBQ kitchen = brick bbq x1 + chest x1 Residents will cook food and put it in the chest. kitchen 0
Blacksmith Studio = mason workstation x1 + smithing station x1 + chest x1 + leather sack x1 + shop sign x1 + fancy light source x1 Residents will build furniture. Makes equipment more durable work 0
Body Builders Bath = blocks of hot water x12 + towel rail x3 + washtubs x2 + ornamental swords x2 + armourers sign x1 + [light source] x1 Residents get new clothes & use more powerful weapons change 0
Bodybuilder's Boudoir = resident sign x1 + pot x1 + bed x1 + portrait of a lady x1 + dumb-bells lady x1 + [light source] lady x1 Can be assigned as a private room private 0
Bodybuilders Bar = brick bbq x1 + chest x1 + beer barrel x1 + bar counter x1 + chair x4 + decorative food x1 Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base kitchen 0
Botanical Garden = bench x1 + flowers x10 + plant x5 + [light source] x1 HP regeneration +1 garden 0
Butch Bedroom = bed x2 + portrait of a lady x1 + [light source] x1 Increase Residents maximum HP by 20% inn 0
Cactus Garden = bench x1 + cactus x10 + sandwort x5 + dead tree x1 + [light source] x1 HP regeneration +2 garden 0
Cafeteria = cookfire x1 + small table x1 + chest x1 + comfy stools x2 Residents will cook food and put it in the chest. kitchen 0
Cantlin Garden = bench x1 + flowers x10 + plant x5 + block of water x8 + plumberry tree x1 + brazier x1 HP regeneration +2 garden 0
Carpenter studio = carpenter workstation x1 + chest x1 + leather sack x1 + shop sign x1 + fancy light source x1 Residents will build furniture and supply materials. Makes equipment slightly more durable work 0
Carpenter Workshop = carpenter station x1 + chest x1 + [light source] x1 Residents will build furniture and supply materials work 0
Chill-Out Room = bench x1 + plant pots x4 + plant x2 + flowers x2 + fireplace x1 HP regeneration +1 utility 0
Comprehensive Kitchen = brick bbq x1 + chest x1 + stove x1 + round table x1 + chair x4 + decorative food x1 Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base kitchen 0
Cookfire Cafe = cookfire x1 + chest x1 + table x2 + chair x4 + decorative food x1 Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base kitchen 0
Crude Kitchen = cookfire x1 + chest x1 Residents will cook food and put it in the chest. kitchen 0
Diviner's Den = diviner's altar x1 + chest x1 + candelabrum x2 Residents will build divine items work 0
Doomed Room = [light source] x1 + wrecking ball x1 No Effect utility 0
Dragonlord's Throne Room = Dragonlord's throne x1 + draconic columns x2 + chest x1 + [light source] x1 Residents will build forbidden furniture and items and put them in the chest utility 0
Dressing Room = armoire x1 + chair x2 + [light source] x1 Residents get new clothes change 0
En-Suite Bedroom = resident sign x1 + fancy bed x1 + chair x1 + bathtub x1 + flower x1 + fancy light source x1 Can be assigned as a private room private 0
En-suite Shared room = resident sign x2 + pot x1 + fancy bed x2 + bathtub x1 + flower x1 + chair x2 Can be assigned as a private room private 0
Expensive Inn = fancy bed x6 + inn sign x1 + [light source] x1 Increase Residents maximum HP by 25% inn 0
Fancy Bedroom = fancy bed x2 + [light source] x1 Increase Residents maximum HP by 15% inn 0
Flower Garden = bench x1 + flowers x5 + [light source] x1 No Effect garden 0
Flowery Foodery = brick bbq x1 + chest x1 + pot plant x1 + extravagant table x1 + chairs x4 + decorative food x1 Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base kitchen 0
Fountain Foyer = bench x1 + block of water x10 + fountain x1 + [light source] x1 HP regeneration +1 change 0
Freak-Out-Room = bench x1 + evil items x5 + blighted items x5 + [light source] x1 No Effect utility 0
Fun and Games Room = bench x1 + track x15 + pistons x2 + pressure plate x1 + [light source] x1 HP regeneration +1 utility 0
Grand Guesthouse = fancy bed x4 + inn sign x1 + [light source] x1 Increase Residents maximum HP by 20% inn 0
Grassy Garden = bench x1 + plant x5 + [light source] x1 No Effect garden 0
Graveyard = bench x1 + memorials x3 + flowers x3 + [light source] x1 HP regeneration +1 utility 0
Grotty Guest House = straw mattress x4 + inn sign x1 + [light source] x1 Increase Residents maximum HP by 15% inn 0
Hela Hot Baths = blocks of hot water x12 + towel rail x3 + washtubs x2 + ornamental swords x2 + Hela's hammer sign x1 + [light source] x1 Residents will wield magical weapons change 0
Herbalist's Workshop = herbalist's cauldron x1 + chest x1 + pots x2 + table x1 + [light source] x1 Residents make medicine. Healing items 25% more effective. work 0
Holy Hostel = goddess statue x1 + brick bbq x1 + chest x1 + dining table x1 + comfy stool x2 + fancy bed x6 + fancy light source x1 Residents will cook food and put it in the chest. Prevents your hunger meter from falling inside your base inn 0
Illumination Station = bench x1 + torches x3 + sconces x3 + braziers x3 Increases the brightness of hand-held torches utility 0
Indoor Allotment = crops x10 + chest x1 + [light source] x1 residents harvest crops garden 0
Inexpensive Inn = straw mattress x6 + inn sign x1 + [light source] x1 Increase Residents maximum HP by 20% inn 0
Infirmary = bed x4 + table x1 + pot plant x1 + washtub x1 + [light source] x1 Can be used to treat patients inn 0
Ironmonger's Studio = miners refiner x1 + smithing station x1 + chest x1 + leather sack x1 + shop sign x1 + fancy light source x1 Residents will build furniture and put it in the chest. Makes equipment more durable. work 0
Kol Public Baths = hot water blocks x12 + towel rails x3 + washtubs x2 + [light source] x1 Residents will change into new clothes change 0
Library = bench x1 + bookcases x4 + books x2 + table x1 + light source x1 HP regeneration +1 utility 0
Marsh-room = marshrooms x3 + frogstool x3 + chest x1 + [light source] x1 Residents will farm mushrooms garden 0
Master Bedroom = resident sign x1 + pot x1 + fancy bed x1 + chair x1 + fancy light source x1 Can be assigned as a private room private 0
Miner's Refinery = miners refiner x1 + chest x1 + [light source] x1 Residents will build furniture and put it in the chest work 0
Miner's Studio = miners refiner x1 + chest x1 + leather sack x1 + shop sign x1 + fancy light source x1 Residents will build furniture and put it in the chest. Makes equipment slightly more durable. work 0
Miners Smithy = miners refiner x1 + smithing station x1 + chest x1 + [light source] x1 Residents will build furniture and put it in the chest work 0
Muscle Inn = bed x6 + inn sign x1 + portrait of a lady x1 + [light source] x1 Increase Residents maximum HP by 30% inn 0
Museum = bench x1 + display stands x4 + [light source] x1 HP regeneration +1 utility 0
Pot Chamber = pots x5 + chest x1 + [light source] x1 Residents will provide free Pots utility 0
Princess Bedroom = lady sign x1 + princess sized bed x1 + chic chair x1 + flower x1 + candelabrum x1 Can be assigned as a private room private 0
Private Bedroom = resident sign x1 + pot x1 + bed x1 + [light source] x1 Can be assigned as a private room private 0
Public Baths = hot water blocks x12 + [light source] x1 No Effect change 0
Purification Pool = block of water x10 + filter fountain x1 + chest x1 + washtub x1 + comfy stool x1 + [light source] x1 Residents will build water related items and put them in a chest change 0
Rockery = bench x1 + rocks x10 + plant x5 + [light source] x1 HP regeneration +1 garden 0
Rugged Guesthouse = bed x4 + inn sign x1 + portrait of a lady x1 + [light source] x1 Increase Residents maximum HP by 25% inn 0
Sewing room = sewing station x1 + comfy stool x2 + [light source] x1 Gives Residents new clothes work 0
Shared Room = resident sign x2 + pot x1 + bed x2 + [light source] x1 Can be assigned as a private room private 0
Sickroom = bed x2 + table x1 + pot plant x1 + washtub x1 + [light source] x1 Can be used to treat patients inn 0
Stonemason Smithy = mason workstation x1 + smithing station x1 + chest x1 + [light source] x1 Residents will build furniture and supply materials work 0
Stonemason Studio = mason workstation x1 + chest x1 + leather sack x1 + shop sign x1 + fancy light source x1 Residents will build furniture. Makes equipment slightly more durable work 0
Stonemason Workshop = mason workstation x1 + chest x1 + [light source] x1 Residents will build furniture and supply materials work 0
Strongmen's shared room = resident sign x2 + pot x1 + bed x2 + portrait of a lady x1 + dumb-bells lady x2 + [light source] lady x1 Can be assigned as a private room private 0
Superior Shared Room = resident sign x2 + pot x1 + fancy bed x2 + chair x2 + fancy light source x1 Can be assigned as a private room private 0
Teleportarium = teleporter x1 + [light source] x1 No Effect utility 0
Throne Room = thrones x2 + big bold banners x2 + columns x2 + candelabrum x2 HP regeneration +1. Residents wield strong weapons utility 0
Torture Chamber = chains x2 + straw mattresses x2 + bones x1 + [light source] x1 No Effect utility 0
Treasure House = treasure chests x3 + [light source] x1 No Effect utility 0
Treasure Room = treasure chest (red chest) x1 + [light source] x1 No Effect utility 0
Treasury (Story Mode Only) = colossal coffer x1 + treasure chests x3 + chest x1 + bold banners x2 + [light source] x1 Residents will build furniture and items and put them in the chest utility 0
Triple Teleportarium (Story Mode Only) = teleporter x3 + [light source] x1 No Effect utility 0
Tropical Garden = bench x1 + pongsettia x1 + bigonia x1 + cotton plant x5 + tingleweed x5 + [light source] x1 HP regeneration +2 garden 0
Twin Teleportarium (Story Mode Only) = teleporter x2 + [light source] x1 No Effect utility 0
Watering Hole = block of water x10 + chest x1 + washtub x1 + pots x2 + comfy stool x1 + [light source] x1 Residents will build water related items and put them in a chest change 0
Welder's Workshop = welder workbench x1 + chest x1 + bookcases x4 + book x1 + table x1 + fancy light source x1 Residents make novelty items work 0