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Member Since 19 Oct 2010
Offline Last Active Mar 19 2014 05:21 PM

Posts I've Made

In Topic: Brugeo and the Hot Stone

18 March 2014 - 08:30 AM

Nevermind, I figured it out.


For anyone else who is playing and has hit this issue:

You need to talk to the ghost in the little hut above the town where you get the carpet.  I forgot to do that, and even though the uncle talks about the hot stone and who he sold it to, it doesn't trigger the Brugeo events until after you talk to the ghost.

In Topic: Oh goodness did they absolutely ruin the class system.

18 March 2014 - 07:50 AM

So after having played the game myself, I don't really get the problem.


My original impression from all the complaints was that you ONLY ever got the 8-9 abilities a class would learn while mastering it.


That's wrong.


All Beginner Class skills that I've gotten so far are kept regardless of what class you're on.  The end result is that you have a decent repository of spells and skills when you max all the Beginner Classes.  By Beginner Classes I mean the ones immediately available after reaching Dharma: Warrior, Fighter, Cleric, Magician, etc.


All the Advanced classes afterwards are unique in their own ways that results in you having basic abilities, and then the more advanced ones of that class.  It adds a better dynamic to the game.  Sure, you'll miss some abilities you got used to, and some of them would be nice to keep, but the majority of survival ones:  Healing, Intermediate Attacking spells like Firebane, Boom, etc. are all kept because they are learned from the Beginner classes.


I like the system.  I don't get the problem with it.  I'm not sure if the anger is from lack of understanding the system, or from hatred towards the fact that it was changed, but as I said earlier it was terrible and needed to be changed.  They did a good job, in my opinion.

In Topic: Oh goodness did they absolutely ruin the class system.

26 February 2014 - 07:55 PM

Ruined (or similar) is always the term used when a system was nerfed because it was badly planned in the first place.


The original Class System was, to be frank, terrible.  There was no point to it once you realized which classes gave the broken skills.  Look at half of the posts in this very thread.  "Aww, now I can't spam [spell/ability]."  That's all the old class system was.  Find one overpowered skill, and just go with that forever because by the time you learned it you had a repository of skills combined with future classes that kept the broken skills that made you completely broken.  It was awful, and completely unbalanced.


Is the new system flawless?  No.  There are some abilities that should be kept, especially so that a switch to an unleveled, but just unlocked, class isn't completely useless until it learns its own stuff, however having you keep EVERYTHING you learned at any point in time from any of the other linked classes was a bad system.  It needed to be changed.

In Topic: Cobi and Tara's Adventure 3D Megathread

20 February 2014 - 07:54 AM

Did you beat the Ice world yet? If you did to get the sky key you first need to talk Cobi / Tara, then talk to Warubou and then a soldier should be in the middle of the castle, talk to him and he'll take you to the king and the king will give you the key.


Thank you for this.


I knew I needed to find a way to talk to the King but I wasn't sure which NPCs activated the event sequence.

In Topic: DQX Questions and Answers

26 January 2014 - 02:03 PM

Aye. It is an expansion. For Web Money, Mimas thinks that Square-Enix will accept Web Money for a digital purchase but I can't be sure of that. I am on the Wii version and Mimas is on the WiiU version, and I believe the other import players that are on PC imported a physical copy. If someone here has a digital PC download, by all means respond here and provide this guy with a definite answer.

For reference, Play-Asia charges $48.99 US currency plus shipping, and their shipping rates to the US are pretty reasonable.

Grinding is helped a bit by a few things. I'm not 100% sure this promotion is still going on, but if it is, if you join now, you'll get an Angel Slime Hat. This hat doubles your EXP, and everyone else's EXP in the party, while you are under level 40. There is also a feature called "Genki Time" where you can boost you EXP and gold for 10 or 30 minutes. While there are areas that a lot of payers get drawn to that tend to have higher EXP payouts, there is certainly enough variety that you shouldn't feel compelled to only stick to one or 2 areas. Magic Labyrinths are also a decent place to grind that lets you get some steady treasure and see a variety of environments and enemies with chances for greater rewards.

Here is the link to the JP Guide:

Thanks again.


Play-Asia is definitely a possibility, but they tend to take forever to send me anything.  Last time I bought something from them it arrived over a month later on one of their mid-priced shipping options, so I'm not exactly impressed with them.


I will look into buying it digitally.  Worst comes to worst I make an account and just can't use it for a few weeks while I wait for the physical copy to show up.


Thanks a lot for all the info, I'll let you know what happens.





I was able to buy the game digitally using Amazon.co.jp, I called my bank beforehand to say I would be making a transaction with them. I used the address of Tokyo-based hotel in the details because they require you to be a resident of Japan to buy digital games, used my Irish credit card with no problems though.  Hope that helps.


This is actually amazing information, thank you.

I've purchased things from Amazon.co.jp to get shipped to a warehouse that exports, so it will probably consider me a resident of Japan to do that myself.