Jump to content


King Zenith

Member Since 14 Oct 2008
Offline Last Active Yesterday, 01:50 PM

Topics I've Started

No More League Battle Points

10 June 2016 - 02:47 PM

Despite not having an Arena Class higher than 7, the game still awards you Arena points and you clearly still have some defined target to reach, because the points meter still gets more and more full as you rack up the points.  I have wondered for some time what my reward will be once I fill up this meter.  Today, I got my answer:

 

NoMorePoints.png

 

... oh.  Thanks.  The pointless arena just got a little more pointless.  Literally.


English Release Announcement - October 2016

27 May 2016 - 07:10 AM

This just started circulating:

 


New Game Version - April 22, 2016

22 April 2016 - 06:34 AM

Another new game version was released today.  I updated, which was easier this time because the APK link on their facebook page actually worked.  Looks like they have fixed the issue with the mechanics of dealing damage in the arena.  Had my first proper arena battle in a month, and it was nice.

 

They claim to have fixed the matching system in friend battles, but I was still unable to find a random match today.  It might be too early after the update, with not enough people having installed it yet.

 

Not sure if they have fixed the mini medal rewards yet (where you need to get them in a certain order). I also haven't checked on things like whether they fixed Gem Slime's mini magic burst thing. 

 

If anyone has any observations about the new version, please post them in here.

 

 

EDIT: Just found that they still haven't fixed the bugs with leader perks in quests.  If you select a pal with incompatible leader perks, you could still get screwy stats.  I am running Clown House bonkers with a team of max level guys who all have under 50 MP, which is about 1/5th of the usual amount.  Great.


New Game Version - March 24, 2016

24 March 2016 - 07:29 AM

Well, I just installed the new game version.  Seemed like it could be a good update, and then I went into the Arena...

 

ArenaTweak.png

 

... and the mechanics were totally messed up.  Look at my health! The other guy's health was similarly jacked up, so at least it was fair. Regular physical attacks do almost no damage at all.  6 HP for a physical attack from my Hyperanemon was actually a good hit!  The only way to win was to focus on special moves (even special moves that do physical damage were "normal", i.e. falcon slash is a good move as it does regularly expected damage until the third hit which is back to crappy damage).

 

I've only just started playing around so we will see what else is completely messed up.  This is literally the first thing that I did with the new version, so confidence in the dev team here is really high ;)

 

I see the new mini-medal system is here now.  Up to 5 mini medals a day for doing various tasks (complete 3 regular quests = 1 medal, complete 3 special quests = 1 medal, spar = 1 medal, ovolve = 1 medal, ... and one other one that escapes me.).  Top prize for mini medals right now is a Vermil Lion which will cost you 250 mini medals.  If I am not mistaken, that means 50 days worth of getting the maximum 5 medals per day, assuming there aren't ways to get bonus medals.

 

Oh, and it's been a really long time since we have had a chance to recruit Gigantes, so that quest is back again (again).  This game is really starting to wear thin.  They need new content to keep it interesting and I was really hoping this update would deliver.  So far, not so much.

 

What does everyone else think so far?

 

 

EDIT: Just found out that the participation award in the Arena has changed from 1000 Gold to 1 Mini Medal.  That's a good change. 


Scrapyard: Hard - Now open for business!

14 January 2016 - 09:10 AM

Just did 8 runs through the new "Hard" level of the scrapyard.  Had great success and am definitely glad we finally have access to this much quicker method of leveling.  Here are some of the highlights from today:

 

Scrapyard_Hard1.png

 

Scrapyard_Hard2.png

 

Scrapyard_Hard3.png

 

Scrapyard_Hard4.png

 

When sparring with a Metal King Slime, you get 50,000 experience (equivalent to five Liquid Metal Slimes).  That last run I show there then is effectively like getting 16 Liquid Metal Slimes from a single run-through.

 

As an added perk, the encounter rate of regular metal slimes is waaaay down.  It was always annoying to do a run of Scrapyard: Medium and get mostly Metal Slimes. 

 

Oh, and another observation was that there are objectives for this quest with rewards,  50,000 Gold for not dying and a Metal King Slime if you recruit a Metal Slime Knight (which I did on my fourth run). 

 

Happy grinding everyone!