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King Zenith

Member Since 14 Oct 2008
Offline Last Active Yesterday, 02:38 PM

#426903 Contest #133 - DQ Spinoff Baddies - Round 2

Posted by King Zenith on 26 June 2015 - 10:01 AM

Holy Clawleone!  Look at those results.

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#426892 The Ruler of the Limbo World Arrives

Posted by King Zenith on 26 June 2015 - 07:17 AM

Welcome Darck!  What I liked best about him is how I could add him to my team for the low low price of 10 tiny medals.  For that price, I'm surprised this place hasn't been flooded with Darcks already.


Hope you enjoy it here!

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#426752 DQ6 now available for purchase.

Posted by King Zenith on 25 June 2015 - 07:14 AM

Thanks for the link.  Downloading now.

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#426666 Anybody wanna take odds on the Western release of DQ6 Mobile?

Posted by King Zenith on 24 June 2015 - 01:45 PM

I find that it only checks the game once every 15 - 20 times that I load it.  That being said, it always checks the first two times I load after install.  Therefore, try this:


1) Go to place with WiFi

2) Download the game

3) Install it

4) Launch it

5) Close it (properly close it so it definitely has shut right down)

6) Launch it

7) Close it



After that, you should be good for a while.  At least, that's how mine seem to work.  I use the Android version, so I am not sure if it is different for iOS.

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#426510 What's New with you?

Posted by King Zenith on 23 June 2015 - 12:34 PM

Ouch! That looks really painful.  I'm going to have to one-up our good friend Liamland and cast behoimi on you.  Too bad nobody was there to cast Stepguard on you beforehand. 

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#424333 DQM caravan heart

Posted by King Zenith on 29 May 2015 - 08:37 AM

Hi rmcin329, I just finished reading the above and I have to say I really hope you don't call it quits here.  That being said, I am hoping you would be open to some advice that may save you some headaches if you do decide to pursue this further.  For that matter, the following advice applies to any monsters game.


Based on your above screenshots, it seems to me that you may be placing to much significance on stats and not enough significance on skills.  I see that none of your monsters have any healing skills of any kind.  It's utterly astonishing that you have made it this far with that kind of skill build.  To demonstrate the difference that skills can make, I have some screenshots of my own that show the state of my team when we beat Gisvarg:




As you can see, my levels were low and my maximum health and magic stats (shown in the first screenshot) were fairly low as well.  I know these don't show the attack, defense and other stats, but they were proportional to the health and magic stats.


The keys in his battle were to use a combo of physical damage and breath attacks (reducing MP consumption, see how little Slalon and Venasu consumed).  Carol was my healer and accordingly, he used a fair bit of magic, but had plenty left over at the end.  The physical damage was bolstered by having a good caravan with warriors, fencers and fighters.  Each wagon should have a lineup consisting of: warrior, fencer, fighter, support guy, with support guy being one of: mapper, seer, cleric, sage, metal master or merchant depending on what your current goals are.  For a boss battle, I recommend mapper, sage and cleric to ensure quick traversal of the dungeon and for a bit of support.  Chefs, medics, fishers, knights, etc... are all just taking up valuable space that can be used by an actual useful member of your party.


Here are the snapshots that show my skill builds:









As you can see, EVERYONE has revive.  You need to have that capability on everyone because you never know who is going to get hit with a critical in a boss fight or get an unlucky turn order.  Everyone also has Heal All so that healing is never an issue, no matter who needs it.  At least one guy should have Heal Us All to pull you back from the brink of defeat in a pinch.  After that, throw in a mix of powerful spells / skills.  Breaths are nice for the MP consumption.  Good mixup spells like Defense Sap, Increase, TwinHits and Lightwave are great too.  Build out a nice set like this and you will be unstoppable, almost completely independent of your stats.


Once you have that down, then you can refocus on stats and make yourselves godly with little effort because spirit bosses won't be a grind.  It doesn't take many reformations to get these skill sets either.  Have a look at my latest character builds with great skills and beastly stats:








Look at those + levels.  +18 is the highest one I have.  My in-game clock was at 67 hours when I beat Gisvarg.  It's now at 153 hours, after spending much more time working on stats, but just getting the skills required for Gisvarg did not take long comparatively.


I know I mentioned it before, but having a couple of sages (or just one True Sage) is the silver bullet to pimping your caravan members.  One you have the Return spell, you can blaze around the whole world in a few minutes.  This avoids tons of tedium and will help prevent burnout. 




Here are the caravan members I have picked up using this method:





























Anyway, that's my advice.  I hope you continue to pursue this and thank you for the regular updates.  It's been fun to read and I look forward to more.  If you do just back to DW1, please keep us posted on how that goes too.

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#422414 What's New with you?

Posted by King Zenith on 07 May 2015 - 12:20 PM

Anyways, this wasn't a date. We were only discussing moving in together.



Oh, no big deal then ;)

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#422364 Mirror for the fan translation of PS2 DQV?

Posted by King Zenith on 06 May 2015 - 12:45 PM

That'd be a cool idea.  The DW patch uses the classic Dragon Warrior style names like Blaze instead of Frizz, Return instead of Zoom, Metal Babble instead of Liquid Metal Slime etc...   The DQ patch uses names for items and spells that are more consistent with the DS translation, but also has some names that are more true to the original Japanese release, like the location names, character names etc.  Papas instead of Pankraz, Santa Rosa instead of Whealbrook etc...

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#422337 Mirror for the fan translation of PS2 DQV?

Posted by King Zenith on 06 May 2015 - 08:16 AM

Erdrick The Hero is right, Woodus uploaded them on the main site quite some time ago.  They are on the DQ5 PS2 page.


DW Patch Link

DQ Patch Link

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#421200 RSS: Bad News for Us Writers as Dragon Quest Heroes Gets a Massive Wes

Posted by King Zenith on 20 April 2015 - 12:16 PM

I like the comments in response to the article about how the acronym for the subtitle contains the substring T-W-A-T right in the middle. 

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#420754 Verdict: Is it coming?

Posted by King Zenith on 15 April 2015 - 03:36 PM

Yes, it's the sighing. You've been warned about it before. If you like your posts to remain visible, stop sighing in every single one of them.

Or don't, but you know what happens then. It's up to you.
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#419442 What's New with you?

Posted by King Zenith on 01 April 2015 - 07:22 AM

I tied my shoes this morning before I left the house.  I do that every day, but today it felt like I had to let everyone know that.

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#418232 I Think if Real Life Were an RPG.....

Posted by King Zenith on 18 March 2015 - 07:19 AM

I'd be an old geezer who dreams of becoming a bunny girl one day.

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#417426 Hello. I'm Fur.

Posted by King Zenith on 10 March 2015 - 07:41 AM

Yeah, there's still a few people on the "watch list".  Felix is one of them and Alexandrious is too.  I swear, if he sighs one more time....

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#416816 Check out what I found at an antique shop

Posted by King Zenith on 06 March 2015 - 08:26 AM

I hereby dub thee Furtamor, since I can no longer distinguish between the posts you make and the ones that Mortamor once made.  You've been here for little over a month but have made 348 posts (at the time of writing this), and an overwhelming majority of those have been spent arguing with people.  I will say that you have managed to bite your tongue and not directly insult people, so you have that going for you.  Still, it's growing very tiresome to hear your complaints and negative comments throughout the forums.  Tread lightly, Fur.

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