Wow guys, thanks so much for all the help! Gospel ring! That's the answer!. No need to hack it in, I already have it. It is now equipped and the random monsters have gone away! Production has now begun on the full res ground-scale world map. Here's hoping I don't forget to move the ship and Skystone before I map those locations this time!
That is incredibly awesome. As a former Doom nerd and current DQ nerd, this is just something I never expected to see. Perhaps the "holiest" of the heavenly brides taking on the legions of hell. Dwaine said it best: "Glorious!"
In stark contrast to my policy of being all talk and no action, I decided to get my butt moving on some of the map projects I have been intending to do. To that end, I made some progress with my DW7 mapping tool and I think the current results aren't too bad.
I'll show the map progress in a minute but before I do:
1) Please ignore the water areas, I will digitally remove those and replace them with a nice consistent water layer after the map is complete
2) The boat is in the scene near Dharma. Oops! I will remove that when this moves to full-on production mode
3) Some of the buildings are leaning a bit because they were on the edge of the scene when I scanned them. I will redo the buildings by scanning them while they are in the center of my field of view.
So with that being said, here is what I have (right click and choose "View Image" to see it at full resolution, or just download it):
So how am I doing so far? Does it seem like this level of quality will be good enough, or do I need to find a way to get higher resolution / detail? Am I missing anything (besides the obviously not-yet-mapped areas)? Is there something that looks bad and needs further investigation to fix?
I don't know if this is true in general, but my tablet is not a phone. It also does not connect to a cellular network. This combo of traits thusly negates its "cell" and "phone" qualities. I will give you "oversized", though for me that was a selling feature.
Thanks to Yoon for letting us know about a new Android map app that he has created, featuring content from multiple versions of Dragon Quest 1 - 6. Here is what he had to say about it:
DRAGON GEO is an interactive map app (not a game) that is akin to Google Maps. DRAGON GEO allows for viewing world, region, castle, town, dungeon, and shrine maps from Dragon Warrior / Quest I-VI. It also includes maps from the remake versions that later appeared on the Super Famicom, Game Boy Color, and Nintendo DS. As an added nostalgic touch, the entire interface uses the old Dragon Warrior command window style, complete with music and sound effects from the original Dragon Warrior / Quest games.
More about the origin of DRAGON GEO: Project Geo was originally used as a way for me to get familiar with Android development. The Dragon Geo concept was inspired by Google's 8-Bit Dragon Quest Google Maps April Fools' joke from two years ago. During development, I’ve learned quite a bit about developing on the Android platform, such as programming gestures, loading and playing media files, displaying large images, UX design, handling memory optimization issues, and much more. Although I still have far to go in terms of Android development (and mobile development in general), I’m proud to have been able to put out a quality first app that I quite enjoyed working on in the available spare time I had.
I’d like to thank the sites & people (especially DRAGON'S DEN & KING ZENITH, many thanks!) that have made map resources available online. Without them, DRAGON GEO would not be possible:
NES SNES Sprites
Realm of Darkness
DRAGON GEO is now available for download on the Google Play Store. If you have an Android device, be sure to check it out! I'll be making improvements to the app from time to time.
Ok, time for my submission. First of all, the background story followed by my actual submission which is the product of my PASSION and GUSTO for this game.
Like so many others, I encountered Dragon Quest at a young age when I received DW1 free with Nintendo Power. It was lame and terrible compared to my awesome Super Mario Bros. / Duck Hunt dual cartridge! Now that was entertainment! Still, I had the game and after eventually tiring of chasing Goomba's and Koopa's, and throwing my zapper gun at that damned dog, I decided to give it another chance. I plugged it in and started to familiarize myself with the world, the language, the mechanics and the monsters. Shortly after digging into it, my family took a car trip and I brought along the manual and a guide book so I could stay in touch with this new-found love. By the time I got home, I was practically itching with excitement to go play the rest of this wonderful game.
I ended up getting DW2, DW3 and DW4 for subsequent birthdays / Christmases and loved each game more than the last. After we didn't get DQ5 and DQ6, I lost touch with the series, only to be reunited much later in life (in 2006, shortly after getting married). I was browsing the TASVideos website and saw numerous impossible runs of DW1 - 4 on the NES. This introduced me to emulation, which then led me to discover that Dragon Quest, my lost love, had carried on in my absence. Discovering that Dragon Quest 5 and 6 had been translated and that I could play them on my computer was like winning the lottery. Dragon Quest 5 was so amazing and I will never forget the feeling of playing through it that first time. It felt so much like the Dragon Quest that I remembered... only better!
With those games polished off, I found that Dragon Warrior 7 actually had been released in the West. After finding and starting to play it, I quickly discovered that I was not smart enough (patient enough?) to play through this game without just a little bit of help . Voila! King Zenith discovers the Dragon's Den in 2008 and, after adopting a moniker and avatar that harkens from his most recently played Dragon Quest game, he finds this amazing community; A jewel hidden in the tangled bowels of the world wide web. This led to an explosion of Dragon Quest in my life, and set me off down a path to find and play every version of every Dragon Quest game that had ever reached our shores (and many that didn't). That experience continues to this day.
The latest chapter in my Dragon Quest adventures has found me imparting my love of this game to my kids (of which I now have 3). My first born is now 6 years old and his obsession with the series is reaching a fever pitch. After getting a 3DS for christmas, he has since polished off Dragon Quest 4 and Dragon Quest 5. He is now starting out in Dragon Quest 9 and I couldn't be prouder. My daughter is nearly 5 and she loves the monsters and characters. She likes to dress up and pretend that she is the one of the heroes from her elder brother's adventures (which he talks about to her relentlessly). It is not uncommon for me to come home from work and find Alena and Ragnar in my house fending off imaginary baddies while their Great Sabrecub (my 18 month old son) follows them around. Yeah, I know... that story doesn't make sense in a canonical Dragon Quest way... but it still brings a tear to my eye.
Anyway, now that you know the whole story, my submission is to bring you some eye candy in the form of some animated GIFs I made especially for this contest. They are huge (and also very scary if they were to escape), so I trapped them inside some spoilers. Give them a minute to load fully before they will play at full speed.
Without further ado, here are some of your favorite Dragon Quest monsters like you have never seen them before!
Whew, ditch that sabre cat and do it now! I am sure you can beat Estark in 15 turns with that party, but you will be much better off with a nice tank party with a healing anchor. Here is my suggestion for pretty much guaranteed success:
In this case, good candidates for Tank 1, 2 and 3 would be:
My personal recommendation is to fill the tank 1 and tank 2 slots with Golems. It's pretty easy to recruit two golems, and they max out at level 50 with 255 Strength and good HP. For the third tank slot, whichever other monster you can get your hands on would be best, but if you can't seem to recruit another tank, you could substitute a pretty high leveled human character who has good strength. If you DO happen to have multiple options for good tank monsters, pick the ones that max their levels quicker (Archdemon won't be maxed out until level 99, whereas Great Dragon maxes at 60 and Gigantes at 7!).
You could use Starkers and Rebjorn if you plan on leveling them up to 99. They are pretty useless until you get them way up there though. If you are not down with the frustratingly long grind, you could use someone else for now instead. That being said, Starkers and Rebjorn are perfect for this too if you have them fully leveled.
Your King Cureslime will have max level at 20, and will at that point have enough MP to cast Omniheal every round of the fight if necessary.
The strategy for the fight is simple:
Tank 1, 2 and 3 attack
King Cureslime uses War Drum in the first round and again as needed
King Cureslime Omniheals as necessary
If this still isn't quite enough to get it done, you could sub the King Cureslime in and out of the party as needed and replace with a fourth tank for doing some extra damage. That isn't usually necessary though unless you are trying to get him in 12 turns, which I believe is the least number of turns I have heard of this being done in.
Anyway, hope that helps! Good luck with that last Knick-Knack!