Amisbro – Those are very good questions, so thank you very much for asking them. I'll answer each one in as much detail as I can provide.
1) I am currently able to inspect, diagnose and repair most any problem with NES, SNES, Genesis, Nintendo 64, Sony PlayStation and PlayStation 2 consoles. Keep in mind that regardless of the console, if anything goes wrong with the integrated circuits (ICs) on a console's mainboard, then there's nothing I can do to fix that. Anything else on the mainboard is technically repairable. With said that, I am still investigating the business viability of console repair; in the meantime, I will accept orders on a case-by-case basis. If I can provide a reliable and cost-effective service, then I'll run it just like the battery replacements.
2) For the time being, console repair cost would be based on an owner report of the problem, and what I would see as necessary to fix it. So once again, the cost would be on a case-by-case basis. However, if I'm able to expand my business to regularly offer console repair, then I'll absolutely provide flat rates to make it easy for everyone. After all, classic consoles require just as much TLC as the games do!
3) If by fixing a CD you mean to repair physical damage such as scuffs, scratches, pits and so on, then I would say I haven't given that any thought...yet. If demand made the service cost effective, then I would be glad to offer it. I also happen to know how to repair most damaged discs (within reason), so the idea is definitely feasible.
4) I did some quick research on Nintendo DS game carts, and discovered they have a small amount of EEPROM (a type of flash memory) to save data. Based on currently existing technology, flash memory typically does not require a battery to store information, given the nature of how that type of memory writes and stores data. I could not say for a 100% certainty until I opened a game, but my initial impression is these games do not use batteries. For the sake of knowing, I'd have to do some further hands-on research with Nintendo DS games in order to say conclusively what's going on in there.
Healuslol – You raise a very interesting topic. Since mainstream flashware technology is still quite new in terms of absolute years on the market, no one is really certain how reliable it will be over the long term. I would say that with proper care and storage practices, there is every expectation such games could last for many years. Since portable systems and games are subject to more abuse than their household counterparts, I would speculate they would have a shorter statistical lifespan by comparison. Hard evidence and data aren’t available yet, so I would recommend than if you own portable systems and games, treat them just like eggs.
Plattym3 – I agree. As I mentioned earlier, I would suspect games programmed onto flashware would not require batteries. Floppy discs required no external power source because they used magnetic storage principles comparable to (but not exactly like) modern hard disk drives in our desktop and laptop computers. On the other hand, flash memory utilizes straight electricity to write or overwrite data. If I had to take an educated guess, I would say Nintendo DS games have separate areas for storage of a game's main program and save data.
Hmm...it would seem this is all adding up to be excellent material for a future FAQ
Edited by Zenithian77, 18 August 2008 - 03:12 AM.