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Woodus

Torneco No Daibouken SNES Updates

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Thanks to otarU1921 for the following updates to the SNES version of Torneco No Daibouken. All the following changes have been applied to the database. :thumbsup:

 

Monsters:

If you can defeat Demonite before he steals an item from you, he always drops a random item, otherwise he will only drop the item he stole from you.

If you can defeat Trick Bag before he steals gold from you, he drops additional gold, otherwise he will only drop the gold he stole from you.

Stone Hulks always pretend to be Statues, giving them the initiative unless you shoot arrows at them to make them come to you.

Metal Babble drops Luck/Happiness Seeds ( +1 level )

Metal Babble also moves twice per turn.

Ice Sloth also is able to move twice as fast.

Silver Devil can attack twice in a single turn.

 

Rings:

Puppet Ring not only protects you from Mud Dolls ability to lower your level, but also from the Mystic Doll's abilities to reduce your max hp and reduce your strength.

 

Scrolls:

I am pretty sure that the Trap Scroll actually places a bunch of traps on the level, because I used it once and fell down on a pithole trap and it was invisible to me.

 

Staffs:

Prevention: Prevention Staff doesn't make you immune to traps, it actually stops you from tripping when running into a rock trap, so you don't drop items or fall. But it doesn't protect you against anything else.

 

Swords:

Gold Sword has high sell value.

 

Blaze Herb: 65-75 Damage

Elixir: It heals 100 hp, but also heals blindness, confuse and fear from muddle. +2 max hp if at full hp.

Medical: It heals 25 hp and also heals blindness. +1 max hp if at full hp.

Muddle: Fear for 50 turns

Blinding: Blinding for 50 turns

Confuse Herb: Confuse for 10 turns.

Sleep Herb / Staff: Sleep for 5 turns.

 

Prayer Scroll is actually named Re-charge and might recharge up to 4 charges to a staff on use.

 

Upper / Bikill / Plating scrolls also removes curse from the equipped shield / weapon / shield respectively.

 

Bang Scroll deals 5-35 Damage to all enemies in the room.

 

Thunder Staff deals 18-22 damage on use to the enemy you are pointing to.

 

Chaos Staff causes confuse on enemy for 10 turns.

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