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jamiras843

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jamiras843 last won the day on April 22

jamiras843 had the most liked content!

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About jamiras843

  • Rank
    Ace of Alefgard
  • Birthday 10/04/87

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    Male
  • Location
    Rhode Island

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    4543
  1. Dragon Warrior Classic 2 - NOW AVAILABLE!

    I'm ready to play this from a non-testing point!
  2. Hey guys, haven't been active much due to a lot of traveling, work, military etc. Been all over the past few months mainly Wisconsin, Germany, New Hampshire, now actually back to Wisconsin for the week. Germany was definitely pretty cool. Cheap booze aplenty, it's a shame I don't like beer but I did try absinthe. Don't recommend drinking a whole bottle in one sitting. Anyhow I'm back and will be lurking again in the fan game forums if needed.
  3. DQ Gaiden: A Starry Legend

    Yeah that's what I mean by auto tiles. You did a lot better job than I with them. I haven't played the GBC game for three like I said I've been using the SNES graphics too
  4. DQ Gaiden: A Starry Legend

    The thing about DW3 tile sets is you can't have them used as autotiles. The way autotiles from the maker compile make a weird choppy version. What has to be done for a perfect tile system is to have it as a separate overlay sheet, of course this means there is a lot more room for error since each part has to be manually done and it's a bit more time consuming. Though maybe it's just more noticable with the SNES version or DS games. As for the demo a few notes: * You can enter the well without Ava * If a character dies and you leave the well prior to finishing the events the town acts as if you did finish the well events. * If you leave the well you can leave town.
  5. DQ Gaiden: A Starry Legend

    Are you using auto tiles for the forests? If so your'e running into the same problem I was (Well it looks that way), where the trees show up oddly in the overworld. I also planned on a DW3 set but I won't if you are.
  6. Opensource Release!

    Honestly I was surprised that I didn't include a day night script. I made one for a game and it's very similar to the poison/ curse script or the radiant scripts. I am very interested in your additions, I personally thought that eventing a church was easy, but for the sake of simplicity for an open source game I thought it best for the KISS method (keep it simple stupid).
  7. Opensource Release!

    Jamiras cast Kazing! Topic returned to life! On a serious not playing with the open source lead me to see a lot of errors and things I missed out with. There will be an small update with some additional features prior to the NES style launch. After that there will be some major additions to both so stay tuned.
  8. Dragon Warrior Classic 2!

    *applauds* So I am officially back if you need some fixes! I can get my hands a little dirty I guess.
  9. Making a monster arena event? Rpg maker Vx Ace

    Yeah soory, havent been around, got pulled for another training that took 3 weeks. That's always fun.
  10. Making a monster arena event? Rpg maker Vx Ace

    Adol did something like this, I don't have access to my old files at the moment so maybe if you could get a hold of him...
  11. Dragonquest VX Ace Demo!

    Looks great! I'm glad the opensource was of use and that you were able to modify it to your needs.
  12. Woo! Made it home! now to work on stuff that I couldn't before... It's only been 10 months.

    1. ignasia

      ignasia

      Welcome back from your tour.

    2. hawkeye77o4

      hawkeye77o4

      Welcome back!!!

  13. Open Source VX Ace

    This is done! I just havent uploaded the one with the game over fix. The download links should work.
  14. Dragon Warrior Classic 2!

    Wish I could have been of more help
  15. Opensource Release!

    Yeah I released it early ue to me going back to school and not having the free time I once had. I am still going to make a NES styled one as well soon and if demand is high a SNES one. UPDATE: By next week I will fix the gamebreaking bug of dying on a ship. Apparently I did not fix that.
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