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Description
Heal 4 Hero: 3 Self Replenishes lost Hit Points (HP)
Healmore 10 Hero: 17 Self Same as HEAL, only stronger
Hurt 2 Hero: 4 One Enemy Hurls fire at an enemy in battle
Hurtmore 5 Hero: 19 One Enemy Same as HURT, only stronger
Outside 6 Hero: 12 Self Transports you to outside of a cave
Radiant 3 Hero: 9 - Same effect as torch, only brighter
Repel 2 Hero: 15 - Keeps monsters from attacking you
Return 8 Hero: 13 Self Warp to castle from the outside
Sleep 2 Hero: 7 One Enemy Puts an enemy to sleep in battle
Stopspell 2 Hero: 10 One Enemy Prevents an enemy from using spells

 

 

   

    Last modified: August 03 2007 11:29:25

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