| Abiliterator |
Prevents a single enemy from using certain abilities. |
| Accelerate |
Greatly increases the agility of a single ally for 4 to 7 turns. |
| Acceleratle |
Increases the agility of all allies for 4 to 7 turns. |
| Aha |
Reveals information about an enemy's attributes. |
| Amor Seco Rain |
A revitalising shower that heals all allies on the next turn. |
| Assassin's Stab |
A technique that can sometimes fell an enemy with a single blow. |
| Baffling Bonk |
An attack that can confuse its target as it inflicts damage. |
| Ban Dance |
Prevents all enemies from dancing. |
| Bang |
Damages all enemies with a small explosion. |
| Beast Bopper |
Deals extra damage to beasts. |
| Bemusing Breath |
A boisterous belch that can confuse all enemies. |
| Big Banga |
Blasts all enemies with a malevolent wave of dark energy. |
| Blade Blunter |
Prevents a single enemy from using certain slash attacks. |
| Blast Slash |
Hones in on enemy's weakpoint and slices them with a devastatingly explosive slash. |
| Blinding Blow |
An attack that can decrease the target's accuracy as it inflicts damage. |
| Blizzard Slash |
Hones in on enemy's weakpoint and slices them with a freezing slash. |
| Blowback |
Absorbs damage from breath attacks, then sends it back at the enemy. |
| Body Slam |
Deals heavy damage to the target and the user. |
| Bomb Slash |
Hones in on enemy's weakpoint and slices them with an explosive slash. |
| Boom |
Engulfs all enemies in a large explosion. |
| Boulder Bash |
Splits the earth, piercing all enemies with deadly rocks. |
| Boulder Dash |
Hurls a rock at a single enemy. |
| Boulder Toss |
Hurls jagged rocks at all enemies. |
| Bounce |
Forms a protective barrier that reflects the enemy's and team's spells alike. |
| Brake Wind |
Whips up a storm that will blow back the next breath attack. |
| Break-dance Beat |
An attack that can stop the target performing dancing attacks as it inflicts damage. |
| Breathtaking Bash |
An attack that can stop the target from using breath attacks as it inflicts damage. |
| Buff |
Greatly increases the defence of a single ally for 4 to 7 turns. |
| Burning Breath |
A blistering burp that can paralyse all enemies. |
| C-C-Cold Breath |
Blows f-f-freezing breath at all enemies. |
| Charring Slash |
Hones in on enemy's weakpoint and slices them with a steaming slash. |
| Chilly Breath |
Blows chilly breath at all enemies. |
| Clang |
Forms an impenetrable wall that nullifies all of the enemy's attacks, but the caster is unable to move for a short time. |
| Cold Blizzard |
Blows cold breath at all enemies. |
| Cool Breath |
Blows cool breath at all enemies. |
| Counter |
Poise to strike an enemy with a counter-attack. Can counter almost any attack. |
| Crack |
Pierces a single enemy with sharp icicles. |
| Crackle |
Strikes all enemies with sharp icicles. |
| Cremate |
Consumes all enemies in a towering inferno. |
| Critical Miss |
Prevents an enemy from landing critical hits. |
| Dazzle |
Reduces the accuracy of all enemies' attacks. |
| Dazzleflash |
Emits a glaring light that reduces all enemies' accuracy. |
| Death Dance |
A dance that can send all enemies to the hereafter. |
| Decelerate |
Greatly decreases the agility of a single enemy for 4 to 7 turns. |
| Deceleratle |
Decreases the agility of all enemies for 4 to 7 turns. |
| Deep Breath |
Increases the attack power of your next breath attack. |
| Defending Champion |
A defensive ability that greatly reduces damage taken. |
| Defuddle |
Cures all allies of the effects of confusion. |
| Demon Demeaner |
Deals extra damage to demons. |
| Dim |
Greatly decreases the wisdom of a single enemy for 4 to 7 turns. |
| Disruptive Wave |
Removes almost all magical effects from all enemies. |
| Dodgy Dance |
Prepares one dancer in your team to make evasive manoeuvres. |
| Donk |
Reduces a single enemy's HP by 1/4. |
| Double Up |
Deals extra-large damage while greatly reducing the user's defence for one turn. |
| Double-edged Slash |
Deals massive damage to an enemy, but attacker takes some damage too. |
| Dragon Slash |
An attack that deals heavy damage to dragons. |
| Drain Magic |
Steals MP from a single enemy. |
| Fire Breath |
Blows hot breath at all enemies. |
| Fizzle |
Prevents a single enemy from using magic. |
| Flame Breath |
Blows fiery breath at all enemies. |
| Flame Slash |
Hones in on enemy's weakpoint and slices them with a fiery slash. |
| Frenzy |
Launches a critical hit towards a friend or a foe at random. |
| Frizz |
Singes a single enemy with a small fireball. |
| Frizz Cracker |
A violent disturbance in the world's natural equilibrium deals ferocious damage to a single enemy. |
| Frizzle |
Burns a single enemy with a large fireball. |
| Frost Slash |
Hones in on enemy's weakpoint and slices them with a chilling slash. |
| Fuddle |
Sends a single enemy into confusion. |
| Fuddle Dance |
A dance that can confuse all enemies. |
| Gale Slash |
Hones in on enemy's weakpoint and slices them with a howling wind slash. |
| Geyser |
Blasts all enemies with a powerful jet of water. |
| Gigagash |
A mighty slash that deals Bang damage to all enemies. Effectiveness increases with the user's level. |
| Gigaslash |
A mighty slash that deals Bang damage to a single enemy. Effectiveness increases with the user's level. |
| Give Magic |
Gives all the caster's MP to another ally. |
| Gobstopper |
Prevents a single enemy from using breath attacks. |
| Gust Slash |
Hones in on enemy's weakpoint and slices them with a tailwind-inducing slash. |
| Hallowed Slash |
Hones in on enemy's weakpoint and slices them with a slash imbued with holy energy. |
| Hatchet Man |
An unpredictable attack that can deal critical damage if it connects. |
| Heal |
Restores around 30 HP to a single ally. |
| Heart Breaker |
An attack that deals damage to the target and can cause them to miss a turn. |
| Helm Splitter |
A skull-splitting smash that lowers an enemy's defence. |
| Hocus Locust |
Greatly reduces the MP of a single enemy. |
| Hustle Dance |
A dance that restores around 70 HP to all allies. |
| Inferno |
Blows blazing breath at all enemies. |
| Inferno Slash |
Hones in on enemy's weakpoint and slices them with a blazing slash. |
| Insulate |
Greatly protects one ally from fire and ice breath attacks. |
| Insulatle |
Protects all allies from fire and ice breath attacks. |
| Kaboom |
Blasts all enemies with a massive explosion. |
| Kaboomle |
Blasts all enemies with an incredibly violent explosion. |
| Kabuff |
Increases the defence of all allies for 4 to 7 turns. |
| Kacrack |
Rips into all enemies with a hail of razor-sharp icicles. |
| Kacrackle |
Skewers all enemies with a barrage of razor-sharp icicles. |
| Kadim |
Decreases the wisdom of all enemies for 4 to 7 turns. |
| Kadonk |
Reduces all enemy's HP by 1/6. |
| Kafizzle |
Prevents all enemies from using magic. |
| Kafrizz |
Incinerates a single enemy with a huge fireball. |
| Kafrizzle |
Cremates a single enemy with an enormous fireball. |
| Kafuddle |
Sends all enemies into confusion. |
| Kamikazee |
Sacrifices caster's own life in an attempt to destroy all enemies. |
| Kaping |
Increases the wisdom of all allies for 4 to 7 turns. |
| Kasag |
Decreases the attack of all enemies for 2 to 5 turns. |
| Kasap |
Decreases the defence of all enemies for 4 to 7 turns. |
| Kasizz |
Incinerates all enemies with a blazing wall of flame. |
| Kasizzle |
Cremates all enemies with blazing hellfire. |
| Kasnooze |
Puts all enemies to sleep. |
| Kaswoosh |
Flays all enemies with a mighty whirlwind. |
| Kaswooshle |
Flays all enemies with a ferociously destructive whirlwind. |
| Kazam |
Strikes a single enemy with abyssal lightning. |
| Kazammle |
Strikes a single enemy with stygian lightning. |
| Kazap |
Strikes a single enemy with sacred lightning. |
| Kazapple |
Strikes a single enemy with divine lightning. |
| Kazing |
Resurrects a fallen ally with half their maximum HP. Never fails. |
| Kerplunk |
Sacrifices the caster's life to resurrect all allies. |
| Kerplunk Dance |
Resurrects all allies at the cost of the dancer's own life. |
| Klepto Clobber |
An attack that can steal an item as it inflicts damage. |
| Lightning |
Strikes all enemies with powerful lightning. |
| Lightning Storm |
Strikes all enemies with devastating lightning bolts. |
| Lingering Malhaze |
Removes almost all magical effects from all enemies. Allies and enemies will not be able to use magic for a short time afterwards. |
| Magic Barrier |
Forms a barrier that reduces the effectiveness of foes' offensive spells. |
| Magic Burst |
Unleashes all remaining MP at enemies in an extreme magical assault. The more MP the caster has, the more damage is dealt. |
| Magic Frailty |
Decreases all enemies' resistance to offensive spells. |
| Magic Multiplier |
Restores a small amount of the caster's MP. |
| Material Whirl |
Deals extra damage to materialists. |
| Meditation |
Restores around 400 HP to the user. |
| Megaheal |
Restores around 350 HP to a single ally. |
| Mercurial Thrust |
A lightning-fast strike that allows its user to attack first. |
| Metal Slash |
An attack that's sure to damage enemies with metal bodies. |
| Midheal |
Restores around 75 HP to a single ally. |
| Miracle Slash |
Deals damage to the enemy, then heals the user for half the amount. |
| Mist Me |
Causes a fog to descend that blocks a single attack of almost any kind. |
| Multifists |
Attacks the enemy at random with four weak strikes. |
| Multiheal |
Restores around 90 HP to all allies. |
| Multislash |
Damages all enemies with a single slash. |
| Mysterian Mauler |
An attack that deals heavy damage to monsters from the ??? family. |
| Nature Nerfer |
Deals extra damage to naturalists. |
| Omniheal |
Restores around 350 HP to all allies. |
| One-on-One |
Reduces both the target and the user's HP to 1. |
| Oomph |
Greatly increases the attack of a single ally for 2 to 5 turns. |
| Oomphle |
Increases the attack of all allies for 2 to 5 turns. |
| Paralysing Punch |
An attack that can paralyse its target as it inflicts damage. |
| Pearly Gates |
Smites all enemies with divinely powerful holy light. |
| Penny Pincher |
An attack that can steal gold coins as it inflicts damage. |
| Ping |
Greatly increases the wisdom of a single ally for 4 to 7 turns. |
| Poison Breath |
A toxic cloud that can poison all enemies. |
| Poisonous Poke |
An attack that can poison its target as it inflicts damage. |
| Prezing |
Sets an ally up to be resurrected should they fall during battle. |
| Reheal |
Restores some HP after each action for a short time. |
| Sacred Slash |
Hones in on enemy's weakpoint and slices them with a most divine slash. |
| Sag |
Greatly decreases the attack of a single enemy for 2 to 5 turns. |
| Sandstorm |
Kicks sand in the eyes of all enemies, reducing their accuracy. |
| Sap |
Greatly decreases the defence of a single enemy for 4 to 7 turns. |
| Scorch |
Blows scorching breath at all enemies. |
| Sear |
Badly chars all enemies. |
| Selflessness |
Protects a single ally from all attacks by taking damage in their place. |
| Shade Slash |
Hones in on enemy's weakpoint and slices them with a slash infused with dark energy. |
| Shadow Slash |
Hones in on enemy's weakpoint and slices them with a hellishly dark slash. |
| Share Magic |
Gives half the caster's MP to another ally. |
| Showstopper |
Cancels all other actions during the turn after the user's move. It can only be used once in a battle. |
| Singe |
Lightly flambés a single enemy. |
| Singeing Slash |
Hones in on enemy's weakpoint and slices them with a scalding slash. |
| Sizz |
Singes all enemies with a blazing fire. |
| Sizzle |
Burns all enemies with a blazing wall of fire. |
| Sleep Sock |
An attack that can put its target to sleep as it inflicts damage. |
| Slime Dunk |
Deals extra damage to slimes. |
| Slowing Slug |
An attack that can decrease the target's agility as it inflicts damage. |
| Snooze |
Puts a single enemy to sleep. |
| Song of Salvation |
A song that has a 50% chance of reviving all allies on the next turn. |
| Spark |
Strikes a single enemy with lightning. |
| Spooky Aura |
Reduces all enemies' resistance to magic. |
| Squelch |
Cures a single ally of the effectsof poison. |
| Stupefying Strike |
An attack that can decrease the target's wisdom as it inflicts damage. |
| Sultry Dance |
A dance that can entice a single enemy to start dancing. |
| Sweet Breath |
A fragrant sigh that puts all enemies to sleep. |
| Swoosh |
Flays all enemies with a large whirlwind. |
| Tacticlamp |
Forces one foe to use the same tactic over and over. |
| Tap Dance |
A dance that can steal MP from a single enemy. |
| Thin Air |
Slices up all enemies in a vortex. |
| Thwack |
A cursed incantation that can send all enemies to the hereafter. |
| Tidal Wave |
Overwhelms all enemies with a devastating deluge. |
| Tingle |
Cures all allies of the effectsof sleep and paralysis. |
| Tongue Lashing |
A lengthy licking that reduces the target's defence to 1, and can also leave them stunned. |
| Undead Undoer |
Deals extra damage to the undead. |
| Unnatural Order |
Causes monsters with the lowest agility to move first in battle. |
| Venom Breath |
A deadly haze that can envenomate all enemies. |
| Venomous Volley |
An attack that can envenomate its target as it inflicts damage. |
| War Cry |
A hideous battle cry that paralyses all enemies with fear. |
| Waterspout |
Sprays a jet of water at a single enemy. |
| Wave of Panic |
Impairs the attributes of a single enemy. |
| Wave of Relief |
Removes most ailments from all allies. |
| Weakening Wallop |
An attack that can decrease the target's attack power as it inflicts damage. |
| Weird Dance |
A dance that can decrease a single enemy's MP. |
| Whack |
A cursed incantation that can send a single enemy to the hereafter. |
| Wicked Waltz |
A dastardly dance that deals damage in an undetermined direction. |
| Wind Shear |
Tears all enemies to shreds in a vortex. |
| Wind Sickles |
Cuts up a single enemy in a vortex. |
| Woosh |
Flays all enemies with a small whirlwind. |
| Zam |
Strikes a single enemy with dark lightning. |
| Zammle |
Strikes a single enemy with hellish lightning. |
| Zap |
Strikes a single enemy with holy lightning. |
| Zapple |
Strikes a single enemy with hallowed lightning. |
| Zing |
Resurrects a fallen ally with half their maximum HP. Sometimes fails. |